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Quite the Start

Since the start of 2016 I have been extremely focused on developing Shadowdawn: Genesis. The first priority was of course porting the original engine from the […]

Of Fur and Feathers

Today I’d like to share the promotional artwork for the ever-present Ket the Blackwing. It’s always been a difficult choice to include an “animal” character in the […]

Art Trade

So Bill Stiernberg, the artist and level designer from Zeboyd Games, had suggested an art trade with me a couple weeks ago, and I just […]