development

Level Editor

Just a simple media update today since I wasn’t working on the game itself, but I started seriously working on the base map tile graphics.  But mostly […]

Sea of Enlightenment

Phew.  Although I will be tuning the art assets and hopefully commissioning a few artists (obviously since I’m still using a LOT of placeholder art just to […]

Quick Update

I realize I posted the last update not long ago, but just wanted to share some of the polishing process I do.  This still isn’t […]

Easier Done than Said

A bit media heavy update, so bear with me: Since pictures say pretty much everything, this is the progress I’ve made on programming the inventory […]

Pushing the Limits

I would share a screenshot today, but I doubt anyone wants to see more pictures of the menu development, since that’s not very exciting is […]