Mental Exercise
Another visually minor update today, but that’s ok because I spent most of the time on fixes and optimization. I managed to speed up the […]
Another visually minor update today, but that’s ok because I spent most of the time on fixes and optimization. I managed to speed up the […]
I added a bit more to dialog parsing today, so that as long as it’s not text that requires user interaction (like the traditional RPG […]
Just when I thought it was safe to start working on actual artwork… Well, I did some more playtesting of the AI and figured out […]