AI

Laser-shooting Kittris

I have an enormous amount of artwork for Shadowdawn to generate very soon.  One of the things I’m gearing up for is increasing the base sprite-size […]

Revisiting Enemies

The teaser page has been updated with a bit more lively interface.  I hope you like it, and especially the rearrangement of the main theme Forever […]

Sea of Enlightenment

Phew.  Although I will be tuning the art assets and hopefully commissioning a few artists (obviously since I’m still using a LOT of placeholder art just to […]

The Status Screen

I meant to get more done this weekend, but I was so tired Saturday I ended up spending 4 hours after work wasting time trying […]

Mental Exercise

Another visually minor update today, but that’s ok because I spent most of the time on fixes and optimization.  I managed to speed up the […]