RPGs are like a Bag of Holding
Yes, I made a description of RPGs using an RPG term. And no, I didn’t get the title of the blog because of this screenshot… […]
Yes, I made a description of RPGs using an RPG term. And no, I didn’t get the title of the blog because of this screenshot… […]
Well, the deadling for entering the IGF is tomorrow at 11:59pm Pacific Time. I am pretty much unable to enter since the first full playable […]
Even with all the motivation in the world, reality always sets in. Finally with a completed core game engine, and only a week until the […]
It may not be perfect, but the very fact I’m accomplishing real animation is a milestone not just for this game but my life. I can […]
After a lot of thought and some quick change to the programming code, I’ve decided that the original plan (for those who remember) that dealt […]
I’m not going to lie, animation is taking its toll on me. Sometimes the rough drawings come naturally but most times it gets so frustrating […]