Ket

Really, they don’t bite

Shadowdawn Genesis development is getting really exciting from here now.  There’s just a few more things I need to add to the projectile/weapon/effects class to be able […]

Sea of Enlightenment

Phew.  Although I will be tuning the art assets and hopefully commissioning a few artists (obviously since I’m still using a LOT of placeholder art just to […]

Pushing the Limits

I would share a screenshot today, but I doubt anyone wants to see more pictures of the menu development, since that’s not very exciting is […]