{"id":154,"date":"2010-04-05T14:40:21","date_gmt":"2010-04-05T21:40:21","guid":{"rendered":"http:\/\/legendofeuterra.com\/devblog\/?p=154"},"modified":"2010-04-05T14:42:45","modified_gmt":"2010-04-05T21:42:45","slug":"easier-done-than-said","status":"publish","type":"post","link":"https:\/\/www.shadowdawngenesis.com\/devblog\/?p=154","title":{"rendered":"Easier Done than Said"},"content":{"rendered":"<p>A bit media heavy update, so bear with me:<\/p>\n<figure id=\"attachment_155\" aria-describedby=\"caption-attachment-155\" style=\"width: 620px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20a.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-155\" title=\"screenshot20a\" src=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20a.jpg\" alt=\"Arashi finds a ring\" width=\"620\" height=\"413\" srcset=\"https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20a.jpg 620w, https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20a-300x199.jpg 300w\" sizes=\"auto, (max-width: 620px) 100vw, 620px\" \/><\/a><figcaption id=\"caption-attachment-155\" class=\"wp-caption-text\">Hmm, this looks interesting...<\/figcaption><\/figure>\n<figure id=\"attachment_156\" aria-describedby=\"caption-attachment-156\" style=\"width: 695px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20b.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-156\" title=\"screenshot20b\" src=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20b.jpg\" alt=\"Not exactly what she was hoping for\" width=\"695\" height=\"463\" srcset=\"https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20b.jpg 695w, https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20b-300x199.jpg 300w\" sizes=\"auto, (max-width: 695px) 100vw, 695px\" \/><\/a><figcaption id=\"caption-attachment-156\" class=\"wp-caption-text\">Ok, maybe not as exciting as Arashi had hoped<\/figcaption><\/figure>\n<figure id=\"attachment_157\" aria-describedby=\"caption-attachment-157\" style=\"width: 650px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20c.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-157\" title=\"screenshot20c\" src=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20c.jpg\" alt=\"Shadowdawn Main Menu\" width=\"650\" height=\"433\" srcset=\"https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20c.jpg 650w, https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20c-300x199.jpg 300w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/a><figcaption id=\"caption-attachment-157\" class=\"wp-caption-text\">Better check my backpack to see what this ring is all about<\/figcaption><\/figure>\n<figure id=\"attachment_158\" aria-describedby=\"caption-attachment-158\" style=\"width: 600px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20d.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-158\" title=\"screenshot20d\" src=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20d-1024x682.jpg\" alt=\"As expected, the ring is worthless\" width=\"600\" height=\"399\" srcset=\"https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20d-1024x682.jpg 1024w, https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20d-300x199.jpg 300w, https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20d.jpg 1076w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><figcaption id=\"caption-attachment-158\" class=\"wp-caption-text\">And that settles that!<\/figcaption><\/figure>\n<figure id=\"attachment_159\" aria-describedby=\"caption-attachment-159\" style=\"width: 404px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20e.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-159\" title=\"screenshot20e\" src=\"http:\/\/legendofeuterra.com\/devblog\/wp-content\/uploads\/2010\/04\/screenshot20e.jpg\" alt=\"Arashi leaves the poor ring to fend for itself\" width=\"404\" height=\"269\" srcset=\"https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20e.jpg 404w, https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2010\/04\/screenshot20e-300x199.jpg 300w\" sizes=\"auto, (max-width: 404px) 100vw, 404px\" \/><\/a><figcaption id=\"caption-attachment-159\" class=\"wp-caption-text\">Discarding the ring, Arashi moves on to look for better treasures<\/figcaption><\/figure>\n<p>Since pictures say pretty much everything, this is the progress I&#8217;ve made on programming the inventory menu (I didn&#8217;t take a screenshot of equipping it, because I forgot that I gave the ring a +200 hitpoint bonus which ruins my storytelling since the ring isn&#8217;t ACTUALLY as worthless as it sounds).\u00a0 Individual items can appear on the map, and not only be dropped by enemies by defeating them, but Arashi can drop the items she doesn&#8217;t want as well, or just can&#8217;t carry at the moment.\u00a0 The status and inventory menus fully work, from equipping into empty slots to replacing gear (and showing stat comparisons by doing so), sorting the backpack by item type, along with dropping items and giving unique descriptions for people really interested in what they&#8217;ve found.\u00a0 I still have some graphics to make and a bit of polishing on the actual layout for the statistics especially, but functionality-wise it&#8217;s all done.\u00a0 And I&#8217;m sick of looking at it for now!\u00a0 So until the game is much further along, I probably won&#8217;t be revisiting these menus other than testing gameplay.<\/p>\n<div name=\"googleone_share_1\" style=\"position:relative;z-index:5;float: right; margin-left: 10px;\"><g:plusone size=\"tall\" count=\"1\" href=\"https:\/\/www.shadowdawngenesis.com\/devblog\/?p=154\"><\/g:plusone><\/div>","protected":false},"excerpt":{"rendered":"<p>A bit media heavy update, so bear with me: Since pictures say pretty much everything, this is the progress I&#8217;ve made on programming the inventory<a class=\"moretag\" href=\"https:\/\/www.shadowdawngenesis.com\/devblog\/?p=154\"> [&#8230;]<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[39,27,25,10,29,38,7,6,18,74,13,26,72,17,309,37,4,36],"class_list":["post-154","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-2d-animation","tag-2d-tiles","tag-arashi","tag-art","tag-collision","tag-controls","tag-development","tag-game","tag-independent","tag-inventory","tag-jrpg","tag-map","tag-menus","tag-pc","tag-rpg","tag-scripting","tag-shadowdawn","tag-usecode"],"_links":{"self":[{"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/154","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=154"}],"version-history":[{"count":0,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/154\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=154"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=154"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=154"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}