{"id":507,"date":"2011-02-26T22:36:47","date_gmt":"2011-02-27T06:36:47","guid":{"rendered":"http:\/\/www.shadowdawngenesis.com\/devblog\/?p=507"},"modified":"2011-02-28T10:29:55","modified_gmt":"2011-02-28T18:29:55","slug":"laura-dimetrus-and-gameplay-footage-video","status":"publish","type":"post","link":"https:\/\/www.shadowdawngenesis.com\/devblog\/?p=507","title":{"rendered":"Laura Dimetrus and Gameplay Footage Video"},"content":{"rendered":"<figure id=\"attachment_508\" aria-describedby=\"caption-attachment-508\" style=\"width: 273px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2011\/02\/Laura-rough-concept.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-508\" title=\"Laura rough concept\" src=\"http:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2011\/02\/Laura-rough-concept.jpg\" alt=\"Laura Dimetrus seems to enjoy her so-called curse\" width=\"273\" height=\"650\" srcset=\"https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2011\/02\/Laura-rough-concept.jpg 273w, https:\/\/www.shadowdawngenesis.com\/devblog\/wp-content\/upLoads\/2011\/02\/Laura-rough-concept-126x300.jpg 126w\" sizes=\"auto, (max-width: 273px) 100vw, 273px\" \/><\/a><figcaption id=\"caption-attachment-508\" class=\"wp-caption-text\">Laura Dimetrus seems to enjoy her so-called curse<\/figcaption><\/figure>\n<p>Meet Laura, one of the very first characters I ever created for this <em>Shadowdawn <\/em>and Euterra setting&#8230; far too long ago to admit \ud83d\ude42<\/p>\n<p>I&#8217;ll be upfront and say now she&#8217;s the most &#8220;optional&#8221; character of the eight playable as she isn&#8217;t part of the main story unless the player convinces her to join Arashi&#8217;s team.\u00a0 But she&#8217;ll be worth it, as she&#8217;s\u00a0one of the most\u00a0powerful mages in the world, so she&#8217;ll add plenty to a party in need of firepower.<\/p>\n<p>I apologize for only showing a rough concept, but since I&#8217;m still working on the final official digital artwork series for the website, I figured this would get the idea across for now.<\/p>\n<p>In any case, she is probably my most developed character, even though she wouldn&#8217;t initially seem so given her cheesecake design &#8211; it&#8217;s kind of an homage to Jeane from <em>Suikoden <\/em>as they appear to have similar concepts on the surface.\u00a0 Actually, up until the <em>Shadowdawn <\/em>project, the curse that gives her the ears and tail actually kept her trapped in the body of a real fox, as opposed to an anthropomorphic blend, so her current incarnation is a bit new.\u00a0 Her role in the story is unique as she is most affected by the underlying themes beyond the personal\u00a0conflict Arashi and the rest of the party faces.<\/p>\n<p>For the few that don&#8217;t follow my Twitter and Facebook feeds, I also uploaded the first video showing the bare bones gameplay of the game.\u00a0 It also includes a more finished remix of the music track &#8220;Crimson Azure&#8221; which I uploaded in December.\u00a0 Since everyone always\u00a0asks\u00a0to\u00a0see a video, I figure now is as good of a time as any just to show how the game engine essentially runs.\u00a0 There&#8217;s still a LOT of stuff the video doesn&#8217;t show, but since the animations aren&#8217;t complete I decided not to focus on it.\u00a0 I only use like 2 of the submenus XD\u00a0 <a href=\"http:\/\/xboxindies.wordpress.com\/2011\/02\/26\/first-footage-of-shadowdawn-genesis\/\" target=\"_blank\">This blog entry from XboxIndies <\/a>outed me before my own blog did, which was actually pretty cool, and I love the brief write-up about it.\u00a0 The neogaf forums also got the same video, and it seems like it&#8217;s been fairly well received, so we&#8217;ll see.\u00a0 In any case, if you HAVEN&#8217;T seen the video yet, here it is:<\/p>\n<p><embed type=\"application\/x-shockwave-flash\" width=\"500\" height=\"311\" src=\"http:\/\/www.youtube-nocookie.com\/v\/vCxlsbRHC0I?fs=1&amp;hl=en_US&amp;hd=1\" allowscriptaccess=\"always\" allowfullscreen=\"true\"><\/embed><\/p>\n<p>Link: <a href=\"http:\/\/www.youtube.com\/watch?v=vCxlsbRHC0I\">http:\/\/www.youtube.com\/watch?v=vCxlsbRHC0I<\/a><\/p>\n<div name=\"googleone_share_1\" style=\"position:relative;z-index:5;float: right; margin-left: 10px;\"><g:plusone size=\"tall\" count=\"1\" href=\"https:\/\/www.shadowdawngenesis.com\/devblog\/?p=507\"><\/g:plusone><\/div>","protected":false},"excerpt":{"rendered":"<p>Meet Laura, one of the very first characters I ever created for this Shadowdawn and Euterra setting&#8230; far too long ago to admit \ud83d\ude42 I&#8217;ll<a class=\"moretag\" href=\"https:\/\/www.shadowdawngenesis.com\/devblog\/?p=507\"> [&#8230;]<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[39,78,11,25,8,147,7,6,145,146,18,80,110,13,148,149,14,309,4,84,15,33,90,67],"class_list":["post-507","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-2d-animation","tag-action-rpg","tag-anime","tag-arashi","tag-concept-art","tag-crimson-azure","tag-development","tag-game","tag-gameplay-footage","tag-gameplay-video","tag-independent","tag-indie-game","tag-indie-rpg","tag-jrpg","tag-laura","tag-laura-dimetrus","tag-music","tag-rpg","tag-shadowdawn","tag-shadowdawn-genesis","tag-xbox-360","tag-xbox-live","tag-xbox-live-indie-games","tag-xna"],"_links":{"self":[{"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/507","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=507"}],"version-history":[{"count":0,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/507\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=507"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=507"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shadowdawngenesis.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=507"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}