
Website Phase II
It’s been 6 months since the Phase I website was launched, and even then so much has changed. Shadowdawn Genesis has since obviously undergone its own […]
It’s been 6 months since the Phase I website was launched, and even then so much has changed. Shadowdawn Genesis has since obviously undergone its own […]
At this time last year, I didn’t even have an Xbox 360, all the artwork and animation I had in place was temporary and I […]
I’m halfway through writing the main gameplay script of Shadowdawn Genesis at this point. The current page count is at 170 mostly including optional dialog between the […]
The problem with developing a console game on the PC (or coming from PC gaming) is that you become accustomed to the smaller fonts and […]
Although art, screenshots, and music are much more exciting to share when talking about my progress for Shadowdawn Genesis, I thought this week I’d share […]
I’ve had a rough week but I’ll spare the details, the important thing to note is that I’ve been in a lot of pain so my productivity […]