A little downtime

I need to actually take some time to sleep more than 5 hours, so I haven’t been working as hardcore on the game the last […]

Building Blocks

Not much super enlightening to say today.  I added aiming/facing code so the game knows which way to turn the sprite (character) of Arashi when […]

The journey begins

Hello and welcome all who have wandered this way!  My game development studio, Stray Fox Studio, formerly known as Double Kitty Pup Xplosion, is taking its […]