art

Keeping Things Going

Hello again everyone! First off, I have to thank you all for your patience while following this project. As a solo developer in a field […]

A Thief in the Dark

Over the last two weeks I’ve managed to draw and finalize the designs of all eight playable characters. For me, this is quite the accomplishment […]

Sauntering Along

I’ve spent most of the last year tinkering with every aspect of Shadowdawn: Genesis from the character designs, the script, the game engine and platform, […]

Business vs. Art

“Games are art.” I’ve heard this a lot over the years tinkering around with XNA and without doubt a whole new level of expression has been […]

Ethan Fairbanks

It’s St. Patrick’s Day weekend, and for a change I’m not even trying to go out for the holiday.  So while I’m in for the […]