
Sauntering Along
I’ve spent most of the last year tinkering with every aspect of Shadowdawn: Genesis from the character designs, the script, the game engine and platform, […]
I’ve spent most of the last year tinkering with every aspect of Shadowdawn: Genesis from the character designs, the script, the game engine and platform, […]
The story behind the story of Shadowdawn Genesis has been a serendipitous one. As many of this journal’s followers may know, the original project Shadowdawn had a […]